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    <title>digitani: Digital Art and Animation</title>
    <link>http://www.digitani.com/</link>
    <description>Recent Videos</description>
    <category>Video</category>
    <atom:link href="http://www.digitani.com/index.php?option=com_hwdvideoshare&amp;task=rss&amp;feed=recent" rel="self" type="application/rss+xml" />
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      <title><![CDATA[NeoToonami: SARA 3 Head Turntable 2]]></title>
      <link><![CDATA[http://www.digitani.com/animation/viewvideo/24/neotoonami/neotoonami-sara-3-head-turntable-2]]></link>
      <description><![CDATA[<img src="http://img.youtube.com/vi/dahgobfHZaw/default.jpg" style="float:right;padding:10px;" width="120" height="90" />&#160;This is a turntable of version 2 of the head/face for SARA 3 for the NeoToonami project. SARA was the ship computer for Toonami on Cartoon Network. She had a humanoid form in which she interacted with TOM, the host. My favorite version is SARA 2, which was a full holographic body. I am trying to...]]></description>
      <category><![CDATA[NeoToonami]]></category>
      <pubDate>Fri, 09 Jul 2010 14:02:51 GMT</pubDate>
      <guid>http://www.digitani.com/animation/viewvideo/24/neotoonami/neotoonami-sara-3-head-turntable-2</guid>
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    </item>
    <item>
      <title><![CDATA[NeoToonami: SARA 3 Head Turntable Version 1]]></title>
      <link><![CDATA[http://www.digitani.com/animation/viewvideo/23/neotoonami/neotoonami-sara-3-head-turntable-version-1]]></link>
      <description><![CDATA[<img src="http://img.youtube.com/vi/AaXojDsa6FU/default.jpg" style="float:right;padding:10px;" width="120" height="90" />&#160;NeoToonami: www.neotoonami.com This is a turntable of version 1 of the head for SARA 3 for the NeoToonami project. SARA was the ship computer for Toonami on Cartoon Network. She had a humanoid form in which she interacted with TOM, the host. My favorite version is SARA 2, which was a full...]]></description>
      <category><![CDATA[NeoToonami]]></category>
      <pubDate>Fri, 09 Jul 2010 14:02:35 GMT</pubDate>
      <guid>http://www.digitani.com/animation/viewvideo/23/neotoonami/neotoonami-sara-3-head-turntable-version-1</guid>
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    </item>
    <item>
      <title><![CDATA[NeoToonami: SARA 3 Experimental Turntable Presentation Part 2.mp4]]></title>
      <link><![CDATA[http://www.digitani.com/animation/viewvideo/22/neotoonami/neotoonami-sara-3-experimental-turntable-presentation-part-2mp4]]></link>
      <description><![CDATA[<img src="http://img.youtube.com/vi/5nRVa1u1WdA/default.jpg" style="float:right;padding:10px;" width="120" height="90" />&#160;NeoToonami: www.neotoonami.com This is a turntable of several experimental materials for SARA 3 for the NeoToonami project. We need to decide on the look of the material and we can move on to other aspects of the design. SARA was the ship computer for Toonami on Cartoon Network. She had a humanoid...]]></description>
      <category><![CDATA[NeoToonami]]></category>
      <pubDate>Fri, 09 Jul 2010 14:02:16 GMT</pubDate>
      <guid>http://www.digitani.com/animation/viewvideo/22/neotoonami/neotoonami-sara-3-experimental-turntable-presentation-part-2mp4</guid>
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    </item>
    <item>
      <title><![CDATA[NeoToonami: SARA 3 Experimental Turntable]]></title>
      <link><![CDATA[http://www.digitani.com/animation/viewvideo/21/neotoonami/neotoonami-sara-3-experimental-turntable]]></link>
      <description><![CDATA[<img src="http://img.youtube.com/vi/HlG-smJdtI4/default.jpg" style="float:right;padding:10px;" width="120" height="90" />&#160;NeoToonami: www.neotoonami.com This is a turntable of my first experimental version of SARA 3 for the NeoToonami project. SARA was the ship computer for Toonami on Cartoon Network. She had a humanoid form in which she interacted with TOM, the host. My favorite version is SARA 2, which was a full...]]></description>
      <category><![CDATA[NeoToonami]]></category>
      <pubDate>Fri, 09 Jul 2010 14:02:01 GMT</pubDate>
      <guid>http://www.digitani.com/animation/viewvideo/21/neotoonami/neotoonami-sara-3-experimental-turntable</guid>
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    <item>
      <title><![CDATA[Carrara 8 Explosion Physics Demo]]></title>
      <link><![CDATA[http://www.digitani.com/animation/viewvideo/20/experimental/carrara-8-explosion-physics-demo]]></link>
      <description><![CDATA[<img src="http://img.youtube.com/vi/LBzZPhC-mEg/default.jpg" style="float:right;padding:10px;" width="120" height="90" />&#160;www.digitani.com This is my first physics demo for the new Carrara 8 Bulllet Physics Engine. I am very happy with the result of this test. I can...]]></description>
      <category><![CDATA[Experimental]]></category>
      <pubDate>Fri, 09 Jul 2010 13:55:05 GMT</pubDate>
      <guid>http://www.digitani.com/animation/viewvideo/20/experimental/carrara-8-explosion-physics-demo</guid>
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    <item>
      <title><![CDATA[NeoToonami Blobs Chrome No Depth]]></title>
      <link><![CDATA[http://www.digitani.com/animation/viewvideo/19/neotoonami/neotoonami-blobs-chrome-no-depth]]></link>
      <description><![CDATA[<img src="http://img.youtube.com/vi/j1lJwoZxHf0/default.jpg" style="float:right;padding:10px;" width="120" height="90" />&#160;<p>This is a short bumper for the NeoToonami project, www.neotoonami.com . It is designed in the same style as a couple of Toonami bumpers from years ago that are well known amongst Toonami fans Toonami Bubbles - www.youtube.com Toonami Blood - www.youtube.com This version is supposed to look like...</p>]]></description>
      <category><![CDATA[NeoToonami]]></category>
      <pubDate>Sun, 08 Nov 2009 14:09:57 GMT</pubDate>
      <guid>http://www.digitani.com/animation/viewvideo/19/neotoonami/neotoonami-blobs-chrome-no-depth</guid>
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    <item>
      <title><![CDATA[NeoToonami Blobs Mercury]]></title>
      <link><![CDATA[http://www.digitani.com/animation/viewvideo/18/neotoonami/neotoonami-blobs-mercury]]></link>
      <description><![CDATA[<img src="http://img.youtube.com/vi/4tOOBoe-ffE/default.jpg" style="float:right;padding:10px;" width="120" height="90" />&#160;This is a short bumper for the NeoToonami project, www.neotoonami.com . It is designed in the same style as a couple of Toonami bumpers from years ago that are well known amongst Toonami fans Toonami Bubbles - www.youtube.com Toonami Blood - www.youtube.com This version is supposed to look like...]]></description>
      <category><![CDATA[NeoToonami]]></category>
      <pubDate>Sun, 08 Nov 2009 14:09:36 GMT</pubDate>
      <guid>http://www.digitani.com/animation/viewvideo/18/neotoonami/neotoonami-blobs-mercury</guid>
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    </item>
    <item>
      <title><![CDATA[NeoToonami Blobs with Default Material]]></title>
      <link><![CDATA[http://www.digitani.com/animation/viewvideo/17/neotoonami/neotoonami-blobs-with-default-material]]></link>
      <description><![CDATA[<img src="http://img.youtube.com/vi/kmYgYe4kd-4/default.jpg" style="float:right;padding:10px;" width="120" height="90" />&#160;This is a short bumper that I am working on for the NeoToonami project, www.neotoonami.com . It is designed in the same style as a couple of Toonami bumpers from years ago that are well known amongst Toonami fans Toonami Bubbles and Toonami Blood. This is just to show the basic animation with...]]></description>
      <category><![CDATA[NeoToonami]]></category>
      <pubDate>Sun, 08 Nov 2009 14:07:46 GMT</pubDate>
      <guid>http://www.digitani.com/animation/viewvideo/17/neotoonami/neotoonami-blobs-with-default-material</guid>
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    <item>
      <title><![CDATA[Jungle Island]]></title>
      <link><![CDATA[http://www.digitani.com/animation/viewvideo/16/experimental/jungle-island]]></link>
      <description><![CDATA[<img src="http://img.youtube.com/vi/8QNUGBJPer0/default.jpg" style="float:right;padding:10px;" width="120" height="90" />&#160;This is generated with Bryce 5.5. You are flying into a jungle covered island. You can see all of my galleries at: chris.anidev.net ... Bryce 3D animation CG landscape island]]></description>
      <category><![CDATA[Experimental]]></category>
      <pubDate>Fri, 09 Oct 2009 17:44:48 GMT</pubDate>
      <guid>http://www.digitani.com/animation/viewvideo/16/experimental/jungle-island</guid>
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    <item>
      <title><![CDATA[Sunset Flight]]></title>
      <link><![CDATA[http://www.digitani.com/animation/viewvideo/15/experimental/sunset-flight]]></link>
      <description><![CDATA[<img src="http://img.youtube.com/vi/OHGK-vspfIw/default.jpg" style="float:right;padding:10px;" width="120" height="90" />&#160;This is generated with Bryce 5.5. You will fly through the clouds and emerge into a beautiful sunset. You can see all of my galleries at: chris.anidev.net ... Bryce 3D animation CG landscape sunset]]></description>
      <category><![CDATA[Experimental]]></category>
      <pubDate>Fri, 09 Oct 2009 17:44:22 GMT</pubDate>
      <guid>http://www.digitani.com/animation/viewvideo/15/experimental/sunset-flight</guid>
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    <item>
      <title><![CDATA[Spring Smile]]></title>
      <link><![CDATA[http://www.digitani.com/animation/viewvideo/14/experimental/spring-smile]]></link>
      <description><![CDATA[<img src="http://img.youtube.com/vi/BD7x8cgD77Y/default.jpg" style="float:right;padding:10px;" width="120" height="90" />&#160;This was one of my first DAZ Studio animations. I was just starting to experiment, so it is just Aiko 3 with the materials and hair that come with her. I think it is nice for a first try, though. You can see all of my galleries at: chris.anidev.net ... DAZ Studio 3D CG animation anime]]></description>
      <category><![CDATA[Experimental]]></category>
      <pubDate>Fri, 09 Oct 2009 17:44:08 GMT</pubDate>
      <guid>http://www.digitani.com/animation/viewvideo/14/experimental/spring-smile</guid>
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      <title><![CDATA[Looking Around]]></title>
      <link><![CDATA[http://www.digitani.com/animation/viewvideo/13/experimental/looking-around]]></link>
      <description><![CDATA[<img src="http://img.youtube.com/vi/NL-EQr3dj9A/default.jpg" style="float:right;padding:10px;" width="120" height="90" />&#160;This is another one of my first DAZ Studio animations. It is Aiko 3 looking around. I concentrated on trying to get natural blinking, eye, and head movement. Even her hair falls with gravity. :-) You can see all of my galleries at: chris.anidev.net ... DAZ Studio 3D CG animation anime]]></description>
      <category><![CDATA[Experimental]]></category>
      <pubDate>Fri, 09 Oct 2009 17:43:54 GMT</pubDate>
      <guid>http://www.digitani.com/animation/viewvideo/13/experimental/looking-around</guid>
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      <title><![CDATA[Fluid Grey]]></title>
      <link><![CDATA[http://www.digitani.com/animation/viewvideo/12/experimental/fluid-grey]]></link>
      <description><![CDATA[<img src="http://img.youtube.com/vi/87NPax5H6uk/default.jpg" style="float:right;padding:10px;" width="120" height="90" />&#160;This is a simple fluid simulation that I baked and rendered in Blender 3D. I followed a tutorial and created in in about 20 minutes. I plan to do more interesting fluid sims in the future. The tutorial that I followed can be found here: wiki.blender.org You can check out the rest of my art at...]]></description>
      <category><![CDATA[Experimental]]></category>
      <pubDate>Fri, 09 Oct 2009 17:43:39 GMT</pubDate>
      <guid>http://www.digitani.com/animation/viewvideo/12/experimental/fluid-grey</guid>
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      <title><![CDATA[White Wine Fluid Simulation]]></title>
      <link><![CDATA[http://www.digitani.com/animation/viewvideo/11/experimental/white-wine-fluid-simulation]]></link>
      <description><![CDATA[<img src="http://img.youtube.com/vi/50l0E7hZaQQ/default.jpg" style="float:right;padding:10px;" width="120" height="90" />&#160;This is a fluid simulation made with Blender 3D. It is white wine being poured into a glass. For the glass, I used jonmike's model from: www.sharecg.com You can see all of my galleries at: chris.anidev.net ... animation experimental 3D Blender render CG computer graphics fluid simulation]]></description>
      <category><![CDATA[Experimental]]></category>
      <pubDate>Fri, 09 Oct 2009 17:43:17 GMT</pubDate>
      <guid>http://www.digitani.com/animation/viewvideo/11/experimental/white-wine-fluid-simulation</guid>
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      <title><![CDATA[Red Sea]]></title>
      <link><![CDATA[http://www.digitani.com/animation/viewvideo/10/experimental/red-sea]]></link>
      <description><![CDATA[<img src="http://img.youtube.com/vi/xZBSycWIhII/default.jpg" style="float:right;padding:10px;" width="120" height="90" />&#160;This is a massive fluid simulation made with Blender 3D. It took 20 hours for the mesh to bake at a resolution of 200. I was thinking of Moses parting the Red Sea. You can see all of my galleries at: chris.anidev.net ... experimental animation fluid simulation 3D render Blender sea]]></description>
      <category><![CDATA[Experimental]]></category>
      <pubDate>Fri, 09 Oct 2009 17:42:57 GMT</pubDate>
      <guid>http://www.digitani.com/animation/viewvideo/10/experimental/red-sea</guid>
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      <title><![CDATA[Red Sea 2.0]]></title>
      <link><![CDATA[http://www.digitani.com/animation/viewvideo/9/experimental/red-sea-20]]></link>
      <description><![CDATA[<img src="http://img.youtube.com/vi/5n-wxiYIfk4/default.jpg" style="float:right;padding:10px;" width="120" height="90" />&#160;This is a fluid simulation made with Blender 3D. It improves on the last version by making the water wider, so you don...]]></description>
      <category><![CDATA[Experimental]]></category>
      <pubDate>Fri, 09 Oct 2009 17:42:38 GMT</pubDate>
      <guid>http://www.digitani.com/animation/viewvideo/9/experimental/red-sea-20</guid>
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      <title><![CDATA[Vigilante Overlook]]></title>
      <link><![CDATA[http://www.digitani.com/animation/viewvideo/8/finished-work/vigilante-overlook]]></link>
      <description><![CDATA[<img src="http://img.youtube.com/vi/oKGgyurtrRs/default.jpg" style="float:right;padding:10px;" width="120" height="90" />&#160;I love vigilante stories like Batman. Batman is such a classic story about the lone individual who fights for justice outside the system. This is what I called a visual poem, or some would call it a video poem. It paints the picture of the vigilante who looks down on her city from high in its...]]></description>
      <category><![CDATA[Finished Work]]></category>
      <pubDate>Fri, 09 Oct 2009 17:42:18 GMT</pubDate>
      <guid>http://www.digitani.com/animation/viewvideo/8/finished-work/vigilante-overlook</guid>
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      <title><![CDATA[Carrara Dynamic Hair Test with Aiko 4]]></title>
      <link><![CDATA[http://www.digitani.com/animation/viewvideo/7/experimental/carrara-dynamic-hair-test-with-aiko-4]]></link>
      <description><![CDATA[<img src="http://img.youtube.com/vi/GaLz3lddEyk/default.jpg" style="float:right;padding:10px;" width="120" height="90" />&#160;This is a test of dynamic hair in Carrara 6.1 Pro. The figure is Aiko 4. I grew the hair on her scalp, then cut and styled it (kind of poorly, but its just a test). Then I animated her tossing her hair back and from side to side. It is not perfect, but I think this shows that Carrara is capable of...]]></description>
      <category><![CDATA[Experimental]]></category>
      <pubDate>Fri, 09 Oct 2009 17:41:50 GMT</pubDate>
      <guid>http://www.digitani.com/animation/viewvideo/7/experimental/carrara-dynamic-hair-test-with-aiko-4</guid>
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      <title><![CDATA[Dragon Slayer Character Design]]></title>
      <link><![CDATA[http://www.digitani.com/animation/viewvideo/6/experimental/dragon-slayer-character-design]]></link>
      <description><![CDATA[<img src="http://img.youtube.com/vi/S0NvhCINCgU/default.jpg" style="float:right;padding:10px;" width="120" height="90" />&#160;This is my first draft at the character design for the dragon slayer in my upcoming animation. This is just Victoria 4.2 without any morphs applied. I think she looks good as is. Her hair is where I spent all of the work. This is dynamic hair in Carrara 6.1 Pro. That hair will move along with her...]]></description>
      <category><![CDATA[Experimental]]></category>
      <pubDate>Fri, 09 Oct 2009 17:40:38 GMT</pubDate>
      <guid>http://www.digitani.com/animation/viewvideo/6/experimental/dragon-slayer-character-design</guid>
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      <title><![CDATA[DAZ Studio LipSync with Aiko 4]]></title>
      <link><![CDATA[http://www.digitani.com/animation/viewvideo/5/experimental/daz-studio-lipsync-with-aiko-4]]></link>
      <description><![CDATA[<img src="http://img.youtube.com/vi/NDuRD18_wKA/default.jpg" style="float:right;padding:10px;" width="120" height="90" />&#160;I am so psyched about DAZ Studio...]]></description>
      <category><![CDATA[Experimental]]></category>
      <pubDate>Fri, 09 Oct 2009 17:40:04 GMT</pubDate>
      <guid>http://www.digitani.com/animation/viewvideo/5/experimental/daz-studio-lipsync-with-aiko-4</guid>
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      <title><![CDATA[Aiko Cell-shaded Running in Poser]]></title>
      <link><![CDATA[http://www.digitani.com/animation/viewvideo/4/experimental/aiko-cell-shaded-running-in-poser]]></link>
      <description><![CDATA[<img src="http://img.youtube.com/vi/a55RwjzBvB8/default.jpg" style="float:right;padding:10px;" width="120" height="90" />&#160;Well, I just got Poser, and I wanted to test out its cell-shading capabilities. There are some canned walk/run cycles in Poser, so I went ahead and made this animation. I had to play around with the shaders to get it to give the anime look that I was shooting for. I think this looks pretty good. I...]]></description>
      <category><![CDATA[Experimental]]></category>
      <pubDate>Fri, 09 Oct 2009 17:39:33 GMT</pubDate>
      <guid>http://www.digitani.com/animation/viewvideo/4/experimental/aiko-cell-shaded-running-in-poser</guid>
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      <title><![CDATA[Dragonball Z Blast]]></title>
      <link><![CDATA[http://www.digitani.com/animation/viewvideo/3/experimental/dragonball-z-blast]]></link>
      <description><![CDATA[<img src="http://img.youtube.com/vi/XWY67bWY24s/default.jpg" style="float:right;padding:10px;" width="120" height="90" />&#160;This is a 3D animation of a Dragonball Z style energy burst. I remember seeing this sort of blast in Dragonball Z when one of them turned Super Sayin, or something like that. Anyway, it was memorable, because it looked totally cool. It inspired a hand drawing of I made some time ago, and I wanted...]]></description>
      <category><![CDATA[Experimental]]></category>
      <pubDate>Fri, 09 Oct 2009 17:38:54 GMT</pubDate>
      <guid>http://www.digitani.com/animation/viewvideo/3/experimental/dragonball-z-blast</guid>
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      <title><![CDATA[-strikebeam-]]></title>
      <link><![CDATA[http://www.digitani.com/animation/viewvideo/2/finished-work/-strikebeam-]]></link>
      <description><![CDATA[<img src="http://img.youtube.com/vi/vXArfZ4uDJw/default.jpg" style="float:right;padding:10px;" width="120" height="90" />&#160;<p>Check out all my art at: chris.anidev.net Check out Waterflame at Newgrounds waterflame.newgrounds.com Be sure to watch the high quality version! There is a link below the video for this option. The standard quality version really does not do it justice. There is also a full DVD quality version...</p>]]></description>
      <category><![CDATA[Finished Work]]></category>
      <pubDate>Wed, 07 Oct 2009 19:39:08 GMT</pubDate>
      <guid>http://www.digitani.com/animation/viewvideo/2/finished-work/-strikebeam-</guid>
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      <title><![CDATA[Angry Girl]]></title>
      <link><![CDATA[http://www.digitani.com/animation/viewvideo/1/experimental/angry-girl]]></link>
      <description><![CDATA[<img src="http://img.youtube.com/vi/lVedvfBFRws/default.jpg" style="float:right;padding:10px;" width="120" height="90" />&#160;<p>This is just a short little experiment in 3D character animation done in Carrara 6.2 Pro. This is a typical motion used in anime by an angry aggressive girl. There are only three key frames. I have recently realized that motions in cartoons, perhaps anime especially, are usually very abrupt and...</p>]]></description>
      <category><![CDATA[Experimental]]></category>
      <pubDate>Wed, 07 Oct 2009 19:32:03 GMT</pubDate>
      <guid>http://www.digitani.com/animation/viewvideo/1/experimental/angry-girl</guid>
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