Well, I have been working on character design for the Dragon Slayer animation. You can see my character turntable here. I have already improved it beyond this, however. I have put better textures on the armor and belts. Also, I added shoulder plates and a shoulder harness, which is important for her to carry her shield and scabbord on her back. I have not modeled any of this. They are all free models so far. I am thinking of modeling her shield myself, though. It needs to look special, and a shield is so geometric, that even an amateur like me should be able to figure that out.
Her dynamic hair is working great so far. After I added the shoulder plates and harness, I re-draped her hair, and it fell on top of the new armor exactly like it should. Very cool! I must say that I am very happy with Carrara 6.1's dynamic hair. Now I just need dynamic cloth. Actually, I am a starting to think that maybe I should have gone with Poser, since it has dynamic cloth as well. Oh, well. For now, I'll just avoid anything that would be long and flowing, like a cape. If I need to animate a flag, maybe I'll use Blender 3D to do it.